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October 29, 2009
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Comments: 30
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:iconmecha-master:
I will admit that I really like how the Fafnir looked in the game, but this drawing is not so great. The modeler, Michael Richard, really did a great job of bringing the mech to life and infusing it with something more than I had put on paper. that's why teamwork is so awesome!
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:iconpedroportela:
I prefered the one more close to the miniature, this one is a box with legs (no ofense intended). I prefered this one from you and hope MWO will do the same.

[link]
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:iconunusable:
This is the same sketch from the Microsoft site under Designs in the MechLab! Who had the choice of which mechs went into MW4 Mercenaries?
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:iconmecha-master:
*Mecha-Master Aug 8, 2012  Professional General Artist
Microsoft/Fasa decided along with input from our project design lead.
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:iconwondersparks:
*WonderSparks Nov 24, 2011  Hobbyist General Artist
It doesn't look that bad, but I guess I can't argue with the truth of your statement! ;)
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:iconcorsair114:
100 tons of Lyran assault 'mech badassery.

Very much dig your redesign of it, much more intimidating than the original.
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:iconmecha-master:
*Mecha-Master Jan 3, 2011  Professional General Artist
thank you!
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:iconprincesscreed123:
is the fafnir a heavy or assasult mech?
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:iconmecha-master:
*Mecha-Master Dec 24, 2010  Professional General Artist
Pretty sure it is an assault mech
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:iconheebie-xo:
I started using this 'mech in gaming, but then i discovered the rail gun, and so I switched to the Behemoth II. Otherwise this is an awesome 'mech and you've captured it on paper so well!
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:iconslingblade87:
The Fafnir, for me, has always been one of those mechs that when it shows up in a fight you just think: "Oh shit."

And considering its armament, I think that reaction is well deserved.
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